What is Pickleball?

Pickleball is a mix of several existing racquet sports. You will find elements of tennis, padel, badminton and ping pong. The game is usually played in doubles (two against two) and you can only score if your team serves. Pickleball is usually played in two won sets to 11, but you can also play to 15 or 21. Your gear consists of a paddle similar to a beach pallet and a "wiffle ball" (perforated ball). A pickleball court has the same dimensions as a badminton court. Originally it is an outdoor sport, but it can also be played perfectly indoors. We have chosen to build 4 indoor courts so that it can be played all year round.

Rates for non-members

Off-peak hours

MON-FRI from 8 AM to 6 PM and from 9 PM to 10 PM.
SAT-SUN from 12 PM to 6 PM.

€ 15.00 per court per hour.

Peak hours

MON-FRI from 6 PM to 9 PM.
SAT-SUN from 9 AM to 12 PM.

€ 20,00 per court per hour.

As a non-member, you can book here online.

Game Rules

Basic rules

Pickleball is played either as doubles (two players per team) or singles; doubles is most common. The same size playing area and rules are used for both singles and doubles.

Non-Volley Zone

-          The non-volley zone is the court area within 2 metres on both sides of the net.
-          Volleying is prohibited within the non-volley zone. This rule prevents players from executing smashes from a position within this zone.
-          It is a fault if, when volleying a ball, the player steps on the non-volley zone, including the line and/or when the player’s momentum causes them or anything they are wearing or carrying to touch the non-volley zone including the associated lines.
-          It is a fault if, after volleying, a player is carried by momentum into or touches the non-volley zone, even if the volleyed ball is declared dead before this happens.
-          A player may always be in the non-volley zone except when volleying a ball.
-          Only when your feet are (again) outside the non-volley zone you may volley.
-          The non-volley zone is commonly referred to as “the kitchen.”


Line Calls

-          A ball contacting any part of any line, except the non-volley zone line on a serve, is considered “in.”
-          A serve contacting the non-volley zone line is short and a fault.

The Serve

The Serve

-          The server’s arm must be moving in an upward arc when the ball is struck. Paddle contact with the ball must not be made above the waist level.
-          A ‘drop serve’ is also permitted in which case none of the elements above apply.
-          At the time the ball is struck, the server’s feet may not touch the court or outside the imaginary extension of the sideline or centerline and at least one foot must be behind the baseline on the playing surface or the ground behind the baseline.
-          The serve is made diagonally crosscourt and must land within the confines of the opposite diagonal court.
-          Only one serve attempt is allowed per server.

Serving Sequence

-          Both players on the serving doubles team have the opportunity to serve and score points until they commit a fault *(except for the first service sequence of each new game).
-          The first serve of each side-out is made from the right/even court.
-          If a point is scored, the server switches sides and the server initiates the next serve from the left/odd court.
-          As subsequent points are scored, the server continues switching back and forth until a fault is committed and the first server loses the serve.
-          When the first server loses the serve the partner then serves from their correct side of the court (except for the first service sequence of the game*).
-          The second server continues serving until his team commits a fault and loses the serve to the opposing team.
-          Once the service goes to the opposition (at side out), the first serve is from the right/even court and both players on that team have the opportunity to serve and score points until their team commits two faults.

*At the beginning of each new game only one partner on the serving team has the opportunity to serve before faulting, after which the service passes to the receiving team.


Two-Bounce Rule

-          When the ball is served, the receiving team must let it bounce before returning, and then the serving team must let it bounce before returning, thus two bounces.
-          After the ball has bounced once in each team’s court, both teams may either volley the ball (hit the ball before it bounces) or play it off a bounce (ground stroke).
-          The two-bounce rule eliminates the serve and volley advantage and extends rallies.



-          Points are scored only by the serving team.   
-          Games are normally played to 11 points, win by 2. Tournament games may be to 15 or 21, win by 2.
-          When the serving team’s score is even (0, 2, 4, 6, 8, 10) the player who was the first server in the game for that team will be in the right/even court when serving or receiving; when odd (1, 3, 5, 7, 9) that player will be in the left/odd court when serving or receiving.